General Video Gaming Statistics – 2020 The video game market worldwide is expected to worth 138 billion dollars in 2021 About 81% of US citizens play and pay for games The esports market is about to exceed $1.5 billion by 2023 This has led news agencies and publications to adapt to the said platforms to survive today’s digital age. The second most profitable free-to-play online game for 2018 was Dungeon Fighter Online, earning $1.5 billion, followed by League of Legends ($1.4 billion), and Pokemon GO ($1.3 billion). data for players shows that the average gamer in the US is a 33-year-old male with an education degree. That’s just the time they spend in front of a screen for entertainment. For teenagers, the fear of missing out is often a good enough reason to pick up the device, which lends to their high usage rate. Fortnite marked the biggest annual earnings in gaming history in 2018. Recent addiction statistics point out that over 10 million gamers across the globe are addicted to video games. According to a study in 2017, there are about 210 million people addicted to the internet and social media worldwide. 84% of US adults check their smartphones for personal matters at work. Millennials make up 40% of the gaming market worldwide. But Internet addiction is, of course, not only experienced by gamers, nor is Internet addiction necessarily directly related to gaming even for those struggling with video game addiction. About Screen Time. Hope. 58% of smartphone users will check their phones at least once every hour. Understanding Video Game Addiction Over 2 billion people play video games worldwide, and the market for video games is on track to become a $90 billion industry in America by 2020. 97% of male teens and 83% of female teens play videogames, be it on a console, mobile, or their computers. It’s the same dopamine release process that triggers addiction to video games, screens and chemicals, such as alcohol. As gamers around the globe are breaking records, indulging more than ever in their favorite video games, the stats are spinning wildly, giving the industry a new face and different perspectives for the future. US adult users spend around 3 hours and 43 minutes in front of their phones, which is slightly longer than the time spent in front of the television. 21% of the same age group feel restless when they’re unable to check messages on social media. According to the University of New Mexico, recent studies suggest that 6 to 15 percent of all gamers exhibit signs that could be characterized as addiction. In the US alone, 2,841 people were killed due to distracted driving in 2018. Another strategy is to implement a personal rewards system regarding work or school, with your addiction as a reward. 21 Candid Tax Evasion Statistics to Keep it Fair and Square, 19 Reddit Statistics and FAQs That Show How Big Reddit Is, 20 Christmas Spending Statistics to Lift Your Spirit in 2021, The Top 31 Gym Membership Statistics for a Better 2021, 23 Holiday Spending Statistics for a Happier 2021, 20 Work from Home Statistics You’re a Part Of, 24 Network Marketing Statistics to Keep Things Clear, 30 Leading Marketing Statistics You Need to Know in 2020, 20 Buff Facts Straight from the Steroid Statistics of 2020, Top 10 Core Video Game Facts and Statistics, The Best BCAA for Men On The Market of 2021, The Best Hair Loss Treatment for Men Products in 2020. According to the video game demographics statistics, the most enthusiastic players were shown to be Japanese gamers, whose average longest gaming session is 5.14h. (Healthy Children; Accredited Schools Online; Limelight; NPR). 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